Saturday, August 16, 2008

Deoxys puzzle

Pokemon TM and HM List

01 - Focus Punch
Type - Fighting
Power - 150
Accuracy - 100%
PP - 20
Location - Silph. Co 5th Floor
Descripion - First Turn charges up, second turn strikes. If the oppenent 
  attacks while you are charging, the move will fail.

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02 - Dragon Claw
Type - Dragon
Power - 80
Accuracy - 100%
PP - 15
Location - Victory Road
Descripion - Causes Damage.

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03 - Water Pulse
Type - Water
Power - 60
Accuracy - 95%
PP - 20
Location - Cerulean City Gym (After beating Misty)
Descripion - Chance of confusing the opponent.

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04 - Calm Mind
Type - Psychic
Power - None
Accuracy - None
PP - 20
Location - Saffron Gym (After beating Sabrina)
Descripion - Raises Special Attack and Special Defense.

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05 - Roar
Type - Normal
Power - None
Accuracy - 100%
PP - 20
Location - Mt. Moon (Outside) and Celadon Department Store
Descripion - Wild Pokèmon runs, in a trainer battle it switches opponent.

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06 - Toxic
Type - Poison
Power - None
Accuracy - 85%
PP - 10
Location - Fuschia Gym (After beating Koga)
Descripion - Poisons the opponent.

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07 - Hail
Type - Ice
Power - None
Accuracy - None
PP - 10
Location - Victory Road
Descripion - For 5 turns, Hail attacks non-Ice types.

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08 - Bulk Up
Type - Fighting
Power - None
Accuracy - None
PP - 20
Location - Silph Co 7th Floor
Descripion - Raises Attack and Defense.

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09 - Bullet Seed
Type - Grass
Power - 10
Accuracy - 100%
PP - 30
Location - Mt. Moon
Descripion - Attacks 2-5 times each turn.

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10 - Hidden Power
Type - Normal
Power - None
Accuracy - 100%
PP - 15
Location -
Descripion - Varies with a Pokèmon.

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11 - Sunny Day
Type - Fire
Power - None
Accuracy - None
PP - 5
Location - Safari Zone
Descripion - Charges up Fire type moves for 5 turns. Solarbeam only takes 1
  turn.

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12 - Taunt
Type - Dark
Power - None
Accuracy - 100%
PP - 20
Location - Team Rocket Hideout
Descripion - The opponent is forced to use attacking moves.

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13 - Ice Beam
Type - Ice
Power - 95
Accuracy - 100%
PP - 10
Location - Celadon Game Corner
Descripion - 10% chance of freezing the opponent.

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14 - Blizzard
Type - Ice
Power - 120
Accuracy - 70%
PP - 5
Location - Pokèmon Mansion
Descripion - 10% chance of freezing the opponent.

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15 - Hyper Beam
Type - Normal
Power - 150
Accuracy - 90%
PP - 5
Location - Celadon Department Store
Descripion - Attacks first turn, but then must recharge in second turn.

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16 - Light Screen
Type - Psychic
Power - None
Accuracy - None
PP - 30
Location - Celadon Department Store
Descripion - Special Defense is raised for 5 turns.

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17 - Protect
Type - Normal
Power - None
Accuracy - None
PP - 10
Location - Power Plant
Descripion - Always first. When the opponent tries to attack, the move fails.
  This move fails when it is used too much.

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18 - Rain Dance
Type - Water
Power - None
Accuracy - None
PP - 5
Location - Route 15
Descripion - Water type attacks are raised for 5 turns.

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19 - Giga Drain
Type - Grass
Power - 60
Accuracy - 100%
PP - 5
Location - Celadon Gym (After beating Erika)
Descripion - Recovers half the damage done to the opponent.

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20 - Safeguard
Type - Normal
Power - None
Accuracy - None
PP - 25
Location - Celadon Department Store
Descripion - For 5 turns, it protects the Pokèmon from Stat Changes.

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21 - Frustration
Type - Normal
Power - None
Accuracy - 100%
PP - 20
Location - Team Rocket Hideout
Descripion - The more the Pokèmon hates you, the more damage it does.

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22 - Solarbeam
Type - Grass
Power - 120
Accuracy - 100%
PP - 10
Location - Pokèmon Mansion
Description - First turn, charges up then on the second turn it fires.

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23 - Iron Tail
Type - Steel
Power - 100
Accuracy - 75%
PP - 15
Location - Celadon Game Corner
Description - Chance of lowering the opponent's Defense.

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24 - Thunderbolt
Type - Electric
Power - 95
Accuracy - 100%
PP - 15
Location - Celadon Game Corner
Description - An accurate Electric attack. Chance of paralyzing an opponent.

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25 - Thunder
Type - Electric
Power - 120
Accuracy - 70%
PP - 10
Location - Power Plant
Description - Powerful Electric attack but with low accuracy. Chance of
  paralyzing an opponent.

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26 - Earthquake
Type - Ground
Power - 100
Accuracy - 100%
PP - 10
Location - Viridian Gym (After beating Giovoni)
Description - Does double damage to Pokèmon who uses Dig.

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27 - Return
Type - Normal
Power - None
Accuracy - 100%
PP - 20
Location - Route 12
Description - The more the Pokèmon likes you, the stronger the attack.

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28 - Dig
Type - Ground
Power - 60
Accuracy - 100%
PP - 10
Location - Cerulean City and Celadon Department Store
Description - First turn, goes underground. Second turn, attacks. This can be
  also used to escape caves.

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29 - Psychic
Type - Psychic
Power - 90
Accuracy - 100%
PP - 10
Location - Saffron City
Description - 10% chance of lowering an opponent's Special Defense.

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30 - Shadow Ball
Type - Ghost
Power - 80
Accuracy - 100%
PP - 15
Location - Celadon Game Corner
Description - Chance of lowering an opponent's Special Defense.

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31 - Brick Break
Type - Fighting
Power - 75
Accuracy - 100%
PP - 15
Location - S.S. Anne and Celadon Department Store
Description - Breaks Reflect and Light Screen.

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32 - Double Team
Type - Normal
Power - None
Accuracy - None
PP - 15
Location - Safari Zone
Description - Raises Evasiveness.

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33 - Reflect
Type - Normal
Power - None
Accuracy - None
PP - 20
Location - S.S. Anne and Celadon Department Store
Description - Increases Defense of the Pokèmon for 5 turns.

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34 - Shock Wave
Type - Electric
Power - 60
Accuracy - None
PP - 20
Location - Vermillion City Gym (After beating Lt. Surge)
Description - An attack that never misses.

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35 - Flamethrower
Type - Fire
Power - 95
Accuracy - 100%
PP - 15
Location - Celadon Game Corner
Description - An accurate attack with a chance of burning the opponent.

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36 - Sludge Bomb
Type - Poison
Power - 90
Accuracy - 100%
PP - 10
Location - Team Rocket HQ (Island 5)
Description - Chance of poisoning the opponent.

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37 - Sandstorm
Type - Ground
Power - None
Accuracy - None
PP - 10
Location - Victory Road
Description - A sandstorm that attacks non-Rock, Ground, and Steel types for
  5 turns.

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38 - Fire Blast
Type - Fire
Power - 120
Accuracy - 85%
PP - 5
Location - Silph Co. and Cinnibar Island Gym (After beating Blaine)
Description - Powerful Fire attack with a chance of burning the opponent.

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39 - Rock Tomb
Type - Rock
Power - 50
Accuracy - 80%
PP - 10
Location - Pewter City Gym (After beating Brock) and Silph Co.
Description - Lowers the opponent's Speed.

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40 - Aerial Ace
Type - Flying
Power - 60
Accuracy - None
PP - 20
Location - Route 9
Description - An attack that never misses.

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41 - Torment
Type - Dark
Power - None
Accuracy - 100%
PP - 15
Location - Silph Co.
Description - The opponent can't use a move twice in a row.

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42 - Facade
Type - Normal
Power - 70
Accuracy - 100%
PP - 20
Location - 
Description - More damage when the Pokèmon is burned, paralyzed, or poison.

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43 - Secret Power
Type - Normal
Power - 70
Accuracy - 100
PP - 20
Location - Celadon Department Store and Route 24
Description - Chance of Special effects. Depends where you are.

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44 - Rest
Type - Psychic
Power - None
Accuracy - None
PP - 10
Location - Route 9
Description - Pokèmon sleeps for 2 turns and regains health.

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45 - Attract
Type - Normal
Power - None
Accuracy - 100%
PP - 15
Location - Route 24 and Celadon Department Store
Description - Affects only Pokèmon of the opposite gender. 50% chance they 
  will not attack.

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46 - Theif
Type - Dark
Power - 40
Accuracy - 100%
PP - 10
Location - Mt. Moon
Description - Takes the item of the opponent. Your Pokèmon should not be holding
  anything for this to work.

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47 - Steel Wing
Type - Steel
Power - 70
Accuracy - 90%
PP - 25
Location - Safari Zone
Description - 10% chance of increase the Pokèmon's Defense.

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48 - Skill Swap
Type - Psychic
Power - None
Accuracy - 100%
PP - 10
Location - Route 12
Description - Abilities is switched with the opponent.

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49 - Snatch
Type - Dark
Power - None
Accuracy - 100%
PP - 10
Location - Team Rocket Hideout
Description - Steals Special Effects from the opponent.

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50 - Overheat
Type - Fire
Power - 140
Accuracy - 90%
PP - 5
Location - Victory Road
Description - After using this, your Special Attack will be lowered.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
IV. HM List
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

01 - Cut
Type - Normal
Power - 50
Accuracy - 95%
PP - 30
Location - S.S. Anne (From Captain)
Description - Cut small trees block the way.

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02 - Fly
Type - Flying
Power - 70
Accuracy - 95%
PP - 15
Location - Route 16
Description - (On Field) - Flies to cities you been to.
(Battle) - First Turn: Flies into the air. Second turn: Strikes foe.

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03 - Surf
Type - Water
Power - 95
Accuracy - 100%
PP - 15
Location - Safari Zone
Description - (On Field) - Surfs on water.

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04 - Strength
Type - Normal
Power - 80
Accuracy - 100%
PP - 15
Location - Safari Zone Warden (Must give him the gold teeth)
Description - (On Field) - Move Bolders

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05 - Flash
Type - Normal
Power - None
Accuracy - 70%
PP - 20
Location - Route 2 (Must have at least 10 Pokemon)
Description - (On Field) - Lights up dark areas
  (Battle) - Lowers Foe's accuracy

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06 - Rock Smash
Type - Fighting
Power - 20
Accuracy - 100%
PP - 15
Location - Island 1
Description - Chance of lowering foe's Defense.

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07 - Waterfall
Type - Water
Power - 80
Accuracy - 100%
PP - 15
Location - Island 4
Description - (On Field) - Climbs Waterfalls.

Pokemon abilities (emerald)

#01 Air Lock
 Effect : Prevent weather effect to be played on battle and cancel the weather
  that has been played
 Emerald : -
 Pokémon : > Rayquaza

#02 Arena Trap
 Effect : Prevent the enemy to escape, except if the enemy is flying type or
  have the run away or levitate ability
 Emerald : If the Pokémon with this ability is in your team, It will increase
  the encounter rate
 Pokémon : > Diglett, Dugtrio
  > Trapinch

#03 Battle Armor
 Effect : Prevent the Pokémon to get a critical hit
 Emerald : -
 Pokémon : > Anorith, Armaldo
  > Kabuto, Kabutops

#04 Blaze
 Effect : Increase the Fire type move power by 150% when the Pokémon HP fall
  below 1/3
 Emerald : -
 Pokémon : > Charmander, Charmeleon, Charizard
  > Cyndaquil, Quilava, Typhlosion
  > Torchic, Combusken, Blaziken

#05 Chlorophyll
 Effect : Increase the speed of the Pokémon while Sunny Day is Played
 Emerald : -
 Pokémon : > Oddish, Gloom , Vileplume, Bellossom
  > Bellsprout, Weepinbell, Victreebell
  > Exeggcute, Exeggutor
  > Tangela
  > Hoppip, Skiploom, Jumpluff
  > Sunkern, Sunflora
  > Seedot, Nuzleaf, Shiftry
  > Tropius

#06 Clear Body
 Effect : Prevent the Pokémon stats to be lowered.
 Emerald : -
 Pokémon : > Tentacool, Tentacruel
  > Beldum, Metang, Metagross
  > Regirock, Regice, Registeel

#07 Cloud Nine
 Effect : Prevent weather effect to be played on battle and cancel the weather
  that has been played
 Emerald : -
 Pokémon : > Psyduck, Golduck

#08 Color Change
 Effect : Change the Pokémon type depend on what move hit it
 Emerald : -
 Pokémon : > Kecleon

#09 Compoundeyes
 Effect : Increase the Pokémon Accuracy by 30 %
 Emerald : If the Pokémon with this ability is in your team, It will increase
  the chance that wild Pokémon hold an item 
 Pokémon : > Butterfree  
  > Venonat
  > Yanma
  > Nincada

#10 Cute Charm
 Effect : When the opponent use a contact move to the Pokémon with this
  ability, there's 30 % chance that the opponent is attracted
 Emerald : If the Pokémon is in your team, It will increase the chance that
  the wild Pokémon is the opposite gender.
 Pokémon : > Cleffa, Clefairy, Clefable
  > Igglybuff, Jigglypuff, Wigglytuff
  > Skitty, Delcatty

#11 Damp
 Effect : Prevent the move "Explosion" and "Selfdestruct" to be played
 Emerald : -
 Pokémon : > Psyduck, Golduck
  > Poliwag, Poliwhirl, Poliwrath, Politoed
  > Wooper, Quagsire

#12 Drizzle
 Effect : Rain Dance is automaticly played when the Pokémon enter the battle
 Emerald : -
 Pokémon : > Kyogre

#13 Drought
 Effect : Sunny Day is automaticly played when the Pokémon enter the battle
 Emerald : -
 Pokémon : > Groudon

#14 Early Bird
 Effect : The duration of sleep (including rest) is cutted by half
 Emerald : -
 Pokémon : > Doduo, Dodrio
  > Kangaskhan
  > Ledyba, Ledian
  > Natu, Xatu
  > Houndour, Houndoom
  > Seedot, Nuzleaf, Shiftry

#15 Effect Spore
 Effect : When the opponent use a contact move to the Pokémon with this
  ability, there's 30 % chance that the opponent is poisoned,
  paralyzed, or fall asleep.
 Emerald : -
 Pokémon : > Paras, Parasect
  > Shroomish, Breloom

#16 Flame Body
 Effect : When the opponent use a contact move, there's 30 % chance that the
  opponent is burned.
 Emerald : Pokémon Eggs hatch time is cutted by roughly half
 Pokémon : > Magby, Magmar 
  > Slugma, Magcargo

#17 Flash Fire
 Effect : After a Fire move hit the Pokémon with this ability, the Pokémon
  will immune to Fire type moves and it's Fire type Attack is boosted
  by 150%
 Emerald : -
 Pokémon : > Vulpix, Ninetales
  > Growlithe, Arcanine
  > Ponyta, Rapidash
  > Flareon
  > Houndour, Houndoom

#18 Forecast
 Effect : Change type depend on weather effect played
 Emerald : -
 Pokémon : > Castform

  O----------------O----------------O
  | Weather Effect | Type change to |
  O----------------O----------------O
  | Hail | Ice |
  | Rain Dance | Water |
  | Sandstorm | No Change |
  | Sunny Day | Fire |
  O----------------O----------------O

#19 Guts
 Effect : Multiply the Attack 150% if the Pokémon get a Status condition
 Emerald : -
 Pokémon : > Rattata, Raticate
  > Machop, Machoke, Machamp
  > Heracross
  > Ursaring
  > Tyrogue 
  > Larvitar
  > Taillow, Swellow
  > Makuhita, Hariyama

#20 Huge Power
 Effect : Double the Pokémon Attack, if the ability is Skill Swapped, the
  Attack become normal
 Emerald : -
 Pokémon : > Azurill, Marill, Azumarill

#21 Hustle
 Effect : Increase the Pokémon Attack 150% but the Accuracy is subtracted by
  20 %
 Emerald : If the Pokémon is in your team, the chance meeting higher level
  Pokémon is increased
 Pokémon : > Togepi, Togetic
  > Corsola
  > Remoraid
  > Delibird

#22 Hyper Cutter
 Effect : The Pokémon Attack can't be lowered
 Emerald : -
 Pokémon : > Krabby, Kingler
  > Pinsir
  > Gligar
  > Mawile
  > Trapinch
  > Corphish, Crawdaunt

#23 Illuminate
 Effect : If the Pokémon lead your team, It will increase the encounter rate
 Emerald : -
 Pokémon : > Staryu, Starmie
  > Chinchou, Lanturn
  > Volbeat

#24 Immunity
 Effect : The Pokémon can't be Poisoned
 Emerald : -
 Pokémon : > Snorlax
  > Zangoose

#25 Inner Focus
 Effect : The Pokémon can't be Flinched
 Emerald : - 
 Pokémon : > Zubat, Golbat, Crobat
  > Abra, Kadabra, Alakazam
  > Farfetch'd
  > Dragonite
  > Girafarig
  > Sneasel
  > Snorunt, Glalie

#26 Insomnia
 Effect : The Pokémon can't fall asleep
 Emerald : -
 Pokémon : > Drowzee, Hypno
  > Hoothoot, Noctowl
  > Spinarak, Ariados
  > Murkrow
  > Shuppet, Banette

#27 Intimidate
 Effect : Cut the enemy Attack by 1 stage upon coming out
 Emerald : If the Pokémon with this ability is in your team, it lessen the
  chance to meet lower level wild Pokémon
 Pokémon : > Ekans, Arbok
  > Growlithe, Arcanine
  > Tauros
  > Gyarados
  > Snubbull, Granbull
  > Stantler
  > Hitmontop
  > Mightyena
  > Masquerain
  > Mawile
  > Salamence

#28 Keen Eye
 Effect : The Pokémon Accuracy can't be lowered
 Emerald : If the Pokémon with this ability is in your team, it lessen the
  chance to meet lower level wild Pokémon
 Pokémon : > Pidgey, Pidgeotto, Pidgeot
  > Spearow, Fearow
  > Farfetch'd
  > Hitmonchan
  > Sentret, Furret
  > Hoothoot, Noctowl
  > Sneasel
  > Skarmory
  > Wingull, Pelipper
  > Sableye

#29 Levitate
 Effect : The Pokémon with this ability is immune to Ground type Attack
 Emerald : -
 Pokémon : > Gastly, Haunter, Gengar
  > Koffing, Weezing
  > Misdreavus
  > Unown
  > Vibrava, Flygon
  > Lunatone
  > Solrock
  > Baltoy, Claydol
  > Duskull
  > Chimecho
  > Latios, Latias

#30 Lightningrod
 Effect : The enemy Electric type Attack is drawn to the Pokémon with this
  ability during 2v2 Battle
 Emerald : If the Pokémon is in your team, you will get more calls
 Pokémon : > Cubone, Marowak
  > Rhyhorn, Rhydon
  > Electike, Manectric

#31 Limber
 Effect : The Pokémon can't be paralyzed
 Emerald : -
 Pokémon : > Persian
  > Hitmonlee
  > Ditto

#32 Liquid Ooze
 Effect : When the enemy use draining move like Giga Drain, the HP doesn't
  increase but decrease by the same amount, instead
 Emerald : -
 Pokémon : > Tentacool, Tentacruel
  > Gulpin, Swalot

#33 Magma Armor
 Effect : The Pokémon can't be Freezed
 Emerald : Pokémon Eggs hatch time is cutted by roughly half
 Pokémon : > Slugma, Magcargo
  > Camerupt

#34 Magnet Pull
 Effect : Prevent Steel type enemy to escape
 Emerald : If the Pokémon is in your team, the chance meeting Steel type
  Pokémon is Increased
 Pokémon : > Magnemite, Magneton
  > Nosepass

#35 Marvel Scale
 Effect : Multiply the Defense 150% if the Pokémon get a Status condition
 Emerald : -
 Pokémon : > Milotic

#36 Minus
 Effect : Multiply the Pokémon Sp. Attack 150% if there's a Pokémon with the
  "Plus" ability
 Emerald : -
 Pokémon : > Minun

#37 Natural Cure
 Effect : Cure any Status problem upon switching out
 Emerald : -
 Pokémon : > Chansey, Blissey
  > Staryu, Starmie
  > Corsola
  > Celebi
  > Roselia
  > Swablu, Altaria

#38 Oblivious
 Effect : The Pokémon can't be Attracted
 Emerald : -
 Pokémon : > Slowpoke, Slowbro, Slowking
  > Lickitung
  > Smoochum, Jynx
  > Swinub, Piloswine
  > Illumise
  > Wailmer, Wailord
  > Numel
  > Barboach, Whiscash

#39 Overgrow
 Effect : Increase the Grass type move power by 150% when the Pokémon HP fall
  below 1/3
 Emerald : -
 Pokémon : > Bulbasaur, Ivysaur, Venusaur
  > Chikorita, Bayleef, Meganium
  > Treecko, Grovyle, Sceptile

#40 Own Tempo
 Effect : The Pokémon can't be Confused
 Emerald : -
 Pokémon : > Slowpoke, Slowbro, Slowking
  > Lickitung
  > Smeargle
  > Spoink, Grumpig
  > Spinda

#41 Pickup
 Effect : The Pokémon sometimes will pick up items after battle
 Emerald : -
 Pokémon : > Meowth
  > Aipom
  > Teddiursa
  > Phanpy
  > Zigzagoon, Linoone

#42 Plus
 Effect : Multiply the Pokémon Sp. Attack 150% if there's a Pokémon with the
  "Minus" ability
 Emerald : -
 Pokémon : > Plusle

#43 Poison Point
 Effect : When the opponent use a contact move to the Pokémon with this
  ability, there's 30 % chance that the opponent is poisoned
 Emerald : -
 Pokémon : > Nidoran(F), Nidorina, Nidoqueen
  > Nidoran(M), Nidorino, Nidoking
  > Seadra
  > Qwilfish
  > Roselia

#44 Pressure
 Effect : When the opponent attack the Pokémon with this ability, The opponent
  used up 2 PP instead
 Emerald : If the Pokémon with this ability is in your team, it will increase
  the encounter rate
 Pokémon : > Aerodactyl
  > Articuno, Zapdos, Moltres
  > Mewtwo
  > Raikou, Entei, Suicune
  > Lugia
  > Ho-oh
  > Dusclops
  > Absol

#45 Pure Power
 Effect : Double the Pokémon Attack, if the ability is Skill Swapped, the 
  Attack become normal
 Emerald : -
 Pokémon : > Meditite, Medicham

#46 Rain Dish
 Effect : Recover 1/16 of max HP while Rain Dance is Played
 Emerald : -
 Pokémon : > Lotad, Lombre, Ludicolo

#47 Rock Head
 Effect : Prevent recoil Damage
 Emerald : -
 Pokémon : > Geodude, Graveler, Golem > Sudowoodo
  > Onix, Steelix > Aron, Lairon, Aggron
  > Cubone, Marowak > Relicanth
  > Rhyhorn, Rhydon > Bagon, Shelgon
  > Aerodactyl

#48 Rough Skin
 Effect : Decrease 1/16 of the opponent max HP when the opponent use Contact
  move
 Emerald : -
 Pokémon : > Carvanha, Sharpedo

#49 Run Away
 Effect : The Pokémon with this ability can run away from battle or switch
  out, even when Mean Look or Block used to the Pokémon
 Emerald : -
 Pokémon : > Rattata, Raticate > Dunsparce
  > Ponyta, Rapidash > Snubbull
  > Doduo, Dodrio > Poochyena
  > Eevee
  > Sentret, Furret
  > Aipom

#50 Sand Stream
 Effect : Sandstorm is automaticly played when the Pokémon enter the battle
 Emerald : -
 Pokémon : > Tyranitar

#51 Sand Veil
 Effect : Increase the evasion of the Pokémon while Sandstorm is Played
 Emerald : If the Pokémon with this ability is in your team, it will decrease
  the encounter rate in Sandstorm
 Pokémon : > Sandshrew, Sandslash
  > Diglett, Dugtrio
  > Gligar
  > Cacnea, Cacturne

#52 Serene Grace
 Effect : Double the chance of the added effect of attack to work
 Emerald : -
 Pokémon : > Chansey, Blissey
  > Togepi, Togetic
  > Dunsparce
  > Jirachi

#53 Shadow Tag
 Effect : Prevent the opponent Pokémon to escape
 Emerald : -
 Pokémon : Wynaut, Wobbuffet

#54 Shed Skin
 Effect : There's 1/3 chance every turn that the Pokémon with this ability
  status problem is cured
 Emerald : -
 Pokémon : > Metapod
  > Kakuna
  > Ekans, Arbok
  > Dratini, Dragonair
  > Pupitar
  > Silcoon, Cascoon
  > Seviper

Friday, August 15, 2008

Virtual Villagers 2 Lost Children Hints Walkthrough



This is the great sequel like to the original Virtual Villagers game, which is quite similar. Continue the epic story of the castaways of Isola in Virtual Villagers 2: The Lost Children! Guide your tribe as they rescue a group of lost children and help them survive new adventures. Lead your villagers as they solve all new puzzles and the hidden mysteries of the western shores of the island. Raise children who resemble their parents and uncover new surprises every time you play! The next thrilling episode is about to begin! Will your tribe survive? Care for and nurture a tribe of little people by teaching them the basics of survival. Freegamedownloads Fleeing from a volcano eruption, your little villagers find themselves stranded on a mysterious new island. They need to become farmers, builders, scientists and parents as they make decisions about unpredictable 'island events'! Help them explore and restore their new home. As your village grows and prospers, your villagers become curious about their mysterious new island home and the secrets it holds. How will you lead your tribe?

Click here for this great free game download to play this like similar sequel to Virtual Villagers.


Don't read these unless you want to know EXACTLY how to solve each of the puzzles. 1st in the series...click to DOWNLOAD here. But if you are looking for more games, read past this entry for more unique great games not involving villagers...

Puzzle 1 involves building a fire in the fire pit. Drag one of your villagers to the pile of dry wood in the southwest part of the village to gather firewood. After the wood is placed in the fire pit, take a villager to the very dry grass that can be found to the west of the coconut trees. Once the firewood and dry grass have been placed in the fire pit, drag a villager there to light the fire. You will need to replenish the firewood periodically to keep the fire from going out.

Puzzle 2 freegamesdownload is the construction of a dam that will divert water from the stream to an area that can be used for farming. After you purchase Level 2 of Engineering Tech, drag a villager to the rocks that are in the middle of the lower portion of the stream. You will see a message, "He/she could probably build a dam here."

Puzzle 3 is a scarecrow that an adept farmer free can construct in order to protect the crops from the birds. Drag an adept or master farmer to the twisted pieces of wood and vines that are located in the northern portion of the village freegamedownload. The scarecrow requires two trips to complete, so make sure that you finish the construction, or your crops will not be protected.

Puzzle 4 is the fashioning of special cutting tools that will be needed to cut away vegetation in some parts of the village. After purchasing Level 2 of Exploration Tech, drag a master scientist to the northern part of the village where he will see something among the rocks near the twisted pieces of wood and vines. Your scientist will need to make a second trip to finish the tools, so take him to the twisted wood and vines to get the necessary materials freegamesdownload.

Puzzle 5 is completed when your villagers learn mastery of six special plants located in various parts of the village. Drag a villager to each of them and watch for the message that each has been mastered. The plants are (beginning in the northwest part of the village and moving clockwise): the odd-looking plant immediately to the left of the very dry grass, the freegamedownload blue flower between the thorns and the rocks, the small lavender flower at the northern edge of the graveyard, the black flowers near the waterfall, the bright reddish flowers south of the dam site, and the large orange-red flower at the south edge of the village.

Puzzle 6 is completed when you have sufficiently trained a villager to become master in three skills. That villager will become an Esteemed Elder, and a totem will be created to commemorate their new status in the village.

Puzzle 7 is the elimination of the algae in the ocean that was caused by over fishing. After purchasing Level 3 of Farming Tech freegamedownload, take a master farmer or master scientist to the pond, where they will collect algae-eating fish that they can use to repopulate the ocean. Once sufficient fish have been placed in the ocean, the algae will once again be under control and the villagers will have unrestricted fishing.

Puzzle 8 is the removal of the vines that cover the wall on the east side of the village. After you purchase Level 3 of Culture Tech and have completed Puzzle 4, drag a villager to the vine-covered wall and they will begin cutting away the vines.

Puzzle 9 is the ability to make various stews for your villagers. To make stew, you will need to have purchased Level 2 of Exploration Tech, retrieved the cauldron from the wood pile, mastered at least one of the special plants, and started a fire in the fire pit. The steps to make a stew are: 1) Drop a villager on the cauldron to put the cauldron on the fire 2) Drop a villager on the cauldron again, freegamedownload and he or she will go get water for the stew 3) Drop a villager on any of the mastered plants, and the villager will gather herbs for the stew. Each stew requires a total of 3 herbs, in any combination. 4) Drop a villager on the cauldron again, and he or she will go get food to add to the stew. When the stew is complete, the villager will move the cauldron off the fire. Some stews are good, some are bad, and some make your villagers do interesting things. Experiment and have fun with them. You can also find different "recipe books" freegamesdownload that have been created for the game that contain all of the stew combinations.

Puzzle 10 requires Level 3 of both Engineering Tech and Exploration Tech. Drag a villager to the ancient covered floor in the southeast part of the village and they will begin uncovering the site.

Puzzle 11 is the construction of a hospital. After you purchase both Level 3 of Engineering Tech and Medicine Tech, a freegamedownloads foundation will appear that your villagers can work on.

Puzzle 12 is the construction of a sewing hut, which will allow you to change the clothing that your villagers are wearing. After you purchase Level 2 of Culture Tech, a foundation will appear that your villagers can work on.

Puzzles 13-16 are the pieces of the Gong of Wonder. The four pieces can be retrieved in the following ways:

* freegamedownloads A team of 3 Master Builders can open the crate on the beach, where one of the pieces has been hidden.
* After purchasing Level 2 of Exploration, your villagers can clear the thorns blocking access to the gong encasement, which will also reveal a piece of the gong.
* Prepare a magic stew that will allow one of your villagers to dive for the sunken gong piece in the pond. The herbs needed for that magic stew are: one of the black flower near the waterfall and two of the red-orange flower on the south side of the village. The pictures of the required herbs can be seen in the drawings on the wall once the vines have been removed.
* After finishing Puzzles 6 and 10, freegamesdownload drop a totem in the center of the uncovered mosaic to reveal a piece of the gong. Once the gong is assembled you can experiment with the effects that it has on your village. You can bang the gong once every 24 hours.

The Stew
In order to make stews, you must first recover the cauldron from the wood pile in the southwest. It will appear after you purchase Level Two Exploration. With the fire burning and the cauldron next to it, drop a villager on the cauldron three times. Once each to put it on the fire, fill it with water and add food. freegamedownloads Then, drop a villager on any of the herbs you have mastered adding a total of three to the mix in any combination (you can use multiples of the same herb).

1. The green plant in the upper left hanging over the wall of stones.

2. The blue flower at the top center just to the right of the cave.

3. The lavender daisy at the far top-right above the sacred area.

4. The black chain of flowers just above the waterfall on the east.

5. The bright red flowers southeast of the dam freegamedownload.

6. The large orange flower to the south of the village.


Of course, different selections of herbs will have different results. Keep track of the ingredients in all the stews you make. You want to avoid duplication and don't want to recreate a bad stew (it can make your villagers sick). If you treat your villagers to the best, they will stay healthy and remain happy.

Here are some recipes free-game-downloads to get you started. The numbers for each herb correspond to the herbs as listed and identified under Herb Mastery.

1 2 6 = Your villager feels healthier after eating.
1 5 6 = This stew gave your villager a burst of energy.
2 3 4 = This spicy stew clears your villager's nose and throat.
3 5 6 = This stew gives off a very sweet smell.
4 5 6 = Your villager feels healthier.
4 6 6 = Strange stew...your villager feels no need to breathe.



**** If you are a fan of The Sims freegamedownloads, and the television show "Lost" then this is the game for you. In the hour that I played it, I fell in love with it! It is definitely a game that would be worth the price of the full version to buy! ****************

*** Okay, just like the last Virtual Villager game, alot of people wrote me in on how to solve the puzzles, walkthru, hints, tips, tricks for Virtual Villagers 2 Lost Children. Here is the run down:

PUZZLE SOLUTIONS

The following is a list of solutions to the game's puzzles, 16 in all. So, don't read further unless you need help solving them. You've been warned!

Most of the game's puzzles are dependent on a mixture of technology and villager skills. Plus, some puzzles need to be completed before you can accomplish others. Also, don't be fooled into thinking that they're completed in the order displayed, as that's not necessarily the case.

Fire
The free-games-download first puzzle to be solved is starting a fire. Drop a villager on the wood pile in the southwest corner of the island and they will carry wood to the fire pit in the center. Then, take them to the pink flowers west of the coconut trees to collect some dried grass. Once the wood and grass are in place, drop them onto the fire pit and they will start a fire. Make sure to add wood occasionally to keep the fire from going out.

The Dam
Once you reach Level Two Engineering, drop a builder on the rocks just above the pool of water in the southeast corner of the island. They will construct a dam to irrigate the fields to the immediate left freegamedownloads so that crops can be planted. This will also uncover an ancient mosaic on the ground, the site of a later puzzle.

The Scarecrow
This puzzle requires the completion of the dam above. Once you plant your crops, you need a scarecrow to keep the parrots away. Drop an Adept-level (or better) farmer on the twisted pieces of wood and vine just below the rock pile in the north center of the map. You'll need to do this twice.

The Cutting Tool
You need a cutting tool to clear the vegetation that covers the entrance to the cave in the north and the vine wall to the east freegamesdownload. After you acquire Level Two Exploration, drop a Master Scientist on the sharp stones just above and to the right of the twisted pieces of wood and vine used for the scarecrow. When he's done, take him back for a second trip for the wood and vines necessary to finish the tool.

Herb Mastery
This puzzle is easy to complete early in the game. Six herbs are located around the edges of the map. Each one will be identified as a "strange plant" when a villager is held over it. Have a healer examine each one of them until they master it to complete this puzzle. The location of each herb is as follows freegamedownload:

1. The green plant in the upper left hanging over the wall of stones.
2. The blue flower at the top center just to the right of the cave.
3. The lavender daisy at the far top-right above the sacred area.
4. The black chain of flowers just above the waterfall on the east.
5. The bright red flowers southeast of the dam.
6. The large orange flower to the south of the village.

The Elder Totem
Once you have a villager who has freegamedownload mastered three skills, they become an Esteemed Elder. When this happens, a totem is created and placed in your village in their honor. It can be moved anywhere you like.

Sustainable Fishing
When the ocean to the west is over-fished, it develops algae. To eliminate the problem and restore fishing, special algae-eating fish must be transported from the pond to the ocean. This requires Level Three Farming and a Master Farmer or Master Scientist. Take them to the pond and drop them in. Once enough algae-eating fish are transported to the ocean, the algae will clear.

The Vine Wall
Along the east wall are a number of vines that conceal some strange markings. To uncover these, you must first complete the cutting tool and purchase Level Three Culture. Drag a villager to the wall and release them. They will use the cutting tool to remove the vegetation.

The Stew
In order to make stews, you must first recover the cauldron from the wood pile in the southwest. It will appear after you purchase Level Two Exploration. With the fire burning and the cauldron next to it, drop a villager on the cauldron three times. Once each to put it on the fire, fill it with water and add food. Then, drop a villager on any of the herbs you have mastered adding a total of three to the mix in any combination (you can use multiples of the same herb).

Of course, different selections of herbs will have different results. Keep track of the ingredients in all the stews you make. You want to avoid duplication and don't want to recreate a bad stew (it can make your villagers sick). If you treat your villagers to the best, they will stay healthy and remain happy.

Here are some recipes to get you started. The numbers for each herb correspond to the herbs as listed and identified under Herb Mastery.

1+2+6 = Your villager feels healthier after eating.
1+5+6 = This stew gave your villager a burst of energy.
2+3+4 = This spicy stew clears your villager's nose and throat.
3+5+6 = This stew gives off a very sweet smell.
4+5+6 = Your villager feels healthier.
4+6+6 = Strange stew...your villager feels no need to breathe.

The Ancient Ruins
Once you've completed the dam and reached Level Three Engineering and Exploration, you can drag a villager to the ancient ruins in the southeast corner of the map and they will start uncovering the site.

The Hospital
Obtain Level Three Engineering and Medicine, and a foundation will appear in the south central portion of the map. This lets your villagers build a hospital.

The Sewing Hut
Once you reach Level Two Culture, a foundation become visible for a sewing hut just east of the wood pile in the southwest corner of Isola. This allows your villagers to change clothing, but at a cost of 5,000 tech points each. Ouch! Where's Thurston Howell III when you need him?

The Sunken Gong Piece
One piece of the gong is located in the pool on the eastern edge of the village. This sunken gong piece is obtained by making a special magic stew consisting of one of the black flowers near the waterfall and two of the large orange flowers to the south of the village (herbs 4+6+6 as indicated above). Have a villager eat the stew, and then drop them in the pool.

The Inlaid Gong Piece
Once one of your villagers has become an Esteemed Elder and been honored with a totem and after you've completed the ancient ruins puzzle, drop a totem on the mosaic in the center of the ruins to retrieve another piece of the gong.

The Boxed Gong Piece
This piece of the gong is inside the crate on the beach to the west. Three Master Builders working together are needed to open it.

The Overgrown Gong Piece
After you purchase Exploration Level Two and complete the cutting tool, your villagers can clear away the vegetation blocking the cave to the north (the Gong Encasement). Doing so reveals a piece of the gong.

Recipe Guide (Harvest Moon: Friends of Mineral Town)

Okay... Here it goes. The recipes listed are the simplest ones I could get.
For a few, there are simpler ones but the utensils are the ones that matter and
its mainly the seasoning sets so once you get it, you have them all... Other
ingredients left in are Honey and Apples, since they can be readily gathered on
the farm. Some recipes can be found on the left channel on Tuesdays, or in a
book in the library.

There are 108 recipes total.

Completion Rate: 108/108 - 100.00 %

#001 Mayonnaise (S)
Utensils: Seasoning Set: Vinegar
Whisk
Ingredients: Regular Quality Egg
Oil

#002 Mayonnaise (M)
Utensils: Seasoning Set: Vinegar
Whisk
Ingredients: Good Quality Egg
Oil

#003 Mayonnaise (L)
Utensils: Seasoning Set: Vinegar
Whisk
Ingredients: High Quality Egg
Oil

#004 Mayonnaise (G)
Utensils: Seasoning Set: Vinegar
Whisk
Ingredients: Golden Quality Egg
Oil

#005 Mayonnaise (P)
Utensils: Seasoning Set: Vinegar
Whisk
Ingredients: P Quality Egg
Oil


#006 Mayonnaise (X)
Utensils: Seasoning Set: Vinegar
Whisk
Ingredients: X Quality Egg (below)
Oil

#007 X Egg
Utensils: None!
Ingredients: Regular Quality Egg
Good Quality Egg
High Quality Egg
Gold Egg
P Egg

#008 Milk X
Utensils: None!
Ingredients: Milk (S)
Milk (M)
Milk (L)
Milk (G)
Milk (P)
#009 Cheese X
Utensils: None!
Ingredients: Cheese (S)
Cheese (M)
Cheese (L)
Cheese (G)
Cheese (P)

#010 Wild Grape Juice
Utensils: Pot
Ingredients: Wine
Wild Grapes
Purple Grass

#011 Pickles
Utensils: Seasoning Set: Salt
Ingredients: Cucumber

#012 Salad
Utensils: Knife
Ingredients: Cucumber

#013 Curry Rice
Utensils: Pot
Ingredients: Rice Balls
Curry Powder

#014 Stew
Utensils: Pot
Seasoning Set: Salt
Ingredients: Milk
Flour

#015 Miso Soup
Utensils: Seasoning Set: Miso
Seasoning Set: Salt
Pot
Ingredients: Fish (S)

#016 Stir Fry
Utensils: Knife
Frying Pan
Seasoning Set: Soy Sauce
Ingredients: Cabbage
Oil

#017 Fried Rice
Utensils: Frying Pan
Seasoning Set: Salt
Seasoning Set: Soy Sauce
Ingredients: Rice Balls
Egg
Oil

#018 Savory Pancake
Utensils: Frying Pan
Knife
Ingredients: Cabbage
Egg
Oil
Flour

#019 Sandwich
Utensils: Knife
Ingredients: Tomato
Bread

#020 Fruit Juice
Utensils: Mixer
Ingredients: Apple

#021 Fruit Latte
Utensils: Mixer
Ingredients: Milk
Apple

#022 Vegetable Juice
Utensils: Mixer
Ingredients: Cucumber

#023 Vegetable Latte
Utensils: Mixer
Ingredients: Vegetable Juice (Above)
Milk

#024 Mixed Juice
Utensils: Mixer
Ingredients: Vegetable Juice (Above)
Fruit Juice (Above)

#025 Mixed Latte
Utensils: Mixer
Ingredients: Mixed Juice (Above)
Milk

#026 Pickled Turnip
Utensils: Seasoning Set: Vinegar
Knife
Ingredients: Turnip

#027 French Fries
Utensils: Knife
Frying Pan
Ingredeints: Potato
Oil

#028 Strawberry Jam
Utensils: Pot
Seasoning Set: Sugar
Ingredients: Strawberry

#029 Strawberry Milk
Utensils: Seasoning set: Sugar
Mixer
Ingedients: Milk
Strawberries

#030 Tomato Juice
Utensils: Seasoning Set: Salt
Mixer
Ingredients: Tomato

#031 Ketchup
Utensils: Seasoning Set: Sugar
Seasoning Set: Salt
Seasoning Set: Vinegar
Mixer
Ingredients: Tomato
Onion

#032 Popcorn
Utensils: Frying Pan
Seasoning Set: Salt
Ingredients: Corn

#033 Corn Flakes
Utensils: Rolling Pin
Oven
Ingredients: Corn

#034 Baked Corn
Utensils: Oven
Seasoning Set: Salt
Ingredients: Corn

#035 Pineapple Juice
Utensils: Mixer
Ingredients: Pineapple

#036 Pumpkin Pudding
Utensils: Seasoning Set: Sugar
Pot
Oven
Ingredients: Milk
Egg
Pumpkin

#037 Pumpkin Stew
Utensils: Seasoning Set: Sugar
Seasoning Set: Soy Sauce
Pot
Ingredients: Pumpkin

#038 Happy Eggplant
Utensils: Seasoning Set: Sugar
Seasoning Set: Soy Sauce
Seasoning Set: Miso
Frying Pan
Ingredients: Eggplant

#039 Sweet Potatoes
Utensils: Pot
Oven
Seasoning Set: Sugar
Ingredients: Sweet Potato
Egg
Butter (Milk + Mixer)

#040 Baked Sweet Potato
Utensils: Oven
Ingredients: Sweet Potato

#041 Greens
Utensils: Seasoning Set: Soy Sauce
Pot
Ingredients: Spinach

#042 Scrambled Eggs
Utensils: Frying Pan
Seasoning Set: Salt
Ingredients: Egg
Oil

#043 Omelet
Utensils: Frying Pan
Ingredients: Milk
Oil
Egg

#044 Omelet Rice
Utensils: Frying Pan
Ingredients: Egg
Oil
Rice Balls
Milk

#045 Boiled Egg
Utensils: Pot
Ingredients: Egg

#046 Pudding
Utensils: Pot
Oven
Seasoning Set: Sugar
Ingredients: Egg
Milk

#047 Hot Milk
Utensils: Pot
Sugar
Ingredients: Milk

#048 Butter
Utensils: Mixer
Ingredients: Milk

#049 Cheesecake
Utensils: Seasoning Set: Sugar
Pot
Whisk
Oven
Ingredients: Milk
Egg
Cheese
#050 Cheese Fondue
Utensils: Seasoning Set: Salt
Pot
Knife
Ingredients: Cheese
Wine
Bread
#051 Apple Pie
Utensils: Seasoning Set: Sugar
Knife
Pot
Rolling Pin
Oven
Ingredients: Egg
Butter
Flour
Apple

#052 Apple Jam
Utensils: Seasoning Set: Sugar
Pot
Ingredients: Apple

#053 Apple Souffl? (Apple Souffle'... conversion didn't go too well for them)
Utensils: Frying Pan
Ingredients: Apple

#054 Bamboo Rice
Utensils: None!
Ingredients: Bamboo Shoot
Rice Balls

#055 Grape Jam
Utensils: Seasoning Set: Sugar
Pot
Ingredients: Wild Grapes

#056 Grape Juice
Utensils: Mixer
Ingredients: Wild Grapes

#057 Mushroom Rice
Utensils: None!
Ingredients: Mushroom
Rice Balls

#058 Truffle Rice
Utensils: None!
Ingredients: Truffles
Rice Balls

#059 Sushi
Utensils: Seasoning Set: Vinegar
Ingredients: Sashimi (Medium Fish + Knife)
Rice Balls

#060 Jam Bun
Utensils: None!
Ingredients: Apple Jam (Apple + Seasoning Set: Sugar, Pot)
Bread

#061 Dinner Role (Dinner Roll... they have some translation problems)
Utensils: None!
Ingredients: Butter (Milk + Mixer)
Bread

#062 Raisin Bread
Utensils: None!
Ingredients: Wild Grapes
Bread

#063 Curry Bread
Utensils: Frying Pan
Ingredients: Curry Powder
Bread
Oil

#064 Toast
Utensils: Oven
Ingredients: Bread

#065 French Toast
Utensils: Seasoning Set: Sugar
Frying Pan
Ingredients: Bread
Oil
Eggs

#066 Sashimi
Utensils: Knife
Ingredients: Medium Fish

#067 Grilled Fish
Utensils: Frying Pan
Seasoning: Salt
Seasoning: Soy Sause
Ingredients: Fish (M)

#068 Chirashi Sushi
Utensils: Seasoning Set: Vinegar
Seasoning Set: Soy Sauce
Knife
Ingredients: Sashimi (Knife + Med. Fish)
Scrambled Eggs (Recipe #042)
Rice Balls

#069 Pizza
Utensils: Knife
Rolling Pin
Oven
Ingredients: Ketchup (Recipe #031)
Cheese
Flour
Tomato
Onion
Mushroom

#070 Noodles
Utensils: Knife
Rolling Pin
Pot
Ingredients: Flour

#071 Curry Noodles
Utensils: Pot
Ingredients: Noodles (Flour + Knife, Rolling Pin, Pot)
Curry Powder

#072 Tempura Noodles
Utensils: Pot
Ingredients: Noodles (Flour + Knife, Rolling Pin, Pot)
Tempura (Flour, Egg, Oil + Frying Pan)

#073 Fried Noodles
Utensils: Frying Pan
Ingredients: Noodles (Flour + Knife, Rolling Pin, Pot)
Egg
Oil

#074 Buckwheat Noodles
Utensils: Knife
Rolling Pin
Pot
Ingredients: Buckwheat Flour (New Year's Eve + New Year's game show)

#075 Noodles w/ Tempura (Tempura Buckwheat Noodles)
Utensils: Pot
Knife
Rolling Pin
Ingredients: Buckwheat Flour
Tempura (Flour, Egg, Oil + Frying Pan)

#076 Fried Noodles (Fried Buckwheat Noodles)
Utensils: Frying Pan
Seasoning Set: Salt
Seasoning Set: Vinegar
Seasoning Set: Soy Sauce
Ingredients: Buckwheat Noodles (Buckwheat Flour + Knife, Rolling Pin, Pot)
Egg
Oil

#077 Buckwheat Chips
Utensils: Rolling Pin
Pot
Ingredients: Buckwheat Flour

#078 Tempura
Ingredients: Flour
Egg
Oil
Utensils: Frying Pan

#079 Mountain Stew
Utensils: Seasoning Set: Sugar
Seasoning Set: Soy Sauce
Knife
Pot
Ingredients: Carrot
Mushroom
Bamboo Shoot

#080 Moon Dumplings
Utensils: Seasoning Set: Sugar
Ingredients: Muffin Mix

#081 Roasted Rice Cake
Utensils: Oven
Seasoning Set: Soy Sauce
Ingredients: Rice Cake (New Year's Day + New Year's game show)

#082 Toasted Rice Ball
Utensils: Oven
Seasoning Set: Soy Sauce
Ingredients: Rice Balls

#083 Rice Gruel
Utensils: Pot
Seasoning Set: Salt
Ingredients: Rice Balls

#084 Tempura Rice
Utensils: Seasoning Set: Salt
Ingredients: Tempura (Flour, Egg, Oil + Frying Pan)
Rice Balls

#085 Egg Over Rice
Utensils: Pot
Seasoning Set: Salt
Seasoning Set: Soy Sauce
Ingredients: Rice Balls
Egg

#086 Candied Potato
Utensils: Pot
Seasoning Set: Sugar
Ingredients: Sweet Potato
Honey

#087 Potato Pancakes
Utensils: Seasoning Set: Salt
Knife
Frying pan
Ingredients: Potato
Onion
Egg
Oil
Flour

#088 Fish Sticks
Utensils: Seasoning Set: Salt
Mixer
Ingredients: Fish (M or L)

#089 Cookies
Utensils: Rolling Pin
Oven
Seasoning Set: Sugar
Ingredients: Flour
Butter (Milk + Mixer)
Egg

#090 Chocolate Cookies
Utensils: Rolling Pin
Oven
Seasoning Set: Sugar
Ingredients: Flour
Butter (Milk + Mixer)
Egg
Chocolate (NOT COOKIES!!! ^.^)

#091 Ice Cream
Utensils: Pot
Whisk
Seasoning Set: Sugar
Ingredients: Milk
Egg
Honey
Apple

#092 Cake
Utensils: Oven
Seasoning Set: Sugar
Whisk
Knife
Ingredients: Butter (Milk + Mixer)
Egg
Flour
Honey
Apple

#093 Chocolate Cake
Utensils: Oven
Seasoning Set: Sugar
Whisk
Knife
Ingredients: Butter (Milk + Mixer)
Egg
Flour
Honey
Apple
Chocolate

#094 Pancakes
Utensils: Frying Pan
Whisk
Seasoning Set: Sugar
Ingredients: Butter (Milk + Mixer)
Honey
Egg
Flour
Oil
Milk

#095 Relaxation Tea
Utensils: Seasoning Set: Sugar
Pot
Ingredients: Relaxation Tea Leaves

#096 SUGDW Apple
Utensils: None!
Ingredients: Apple
HMSGB Apple
AEPFE Apple
#097 HMSGB Apple
Utensils: None!
Ingredients: Apple
SUGDW Apple
AEPFE Apple
#098 AEPFE Apple
Utensils: None!
Ingredients: Apple
HMSGB Apple
SUGDW Apple

#099 Bodigizer
Utensils: Pot
Ingredients: Honey
Orange Grass
Black Grass
Red Magic Red Flower

#100 Bodigizer XL
Utensils: Mixer
Ingredients: Bodigizer (Buy from Clinic)
Blue Grass

#101 Turbojolt
Utensils: Pot
Ingredients: Honey
Orange Grass
White Grass
Red Magic Red Flower

#102 Turbojolt XL
Utensils: Mixer
Ingredients: Turbojolt (Buy from Clinic)
Green Grass

#103 Relaxation Tea Leaves
Utensils: Knife
Frying Pan
Ingredients: Red Grass
Orange Grass
Yellow Grass
Green Grass
Purple Gras
Blue Grass
Indigo Grass
Weed
#104 Elli Leaves
Utensils: Seasoning Set: Sugar
Seasoning Set: Salt
Seasoning Set: Vinegar
Seasoning Set: Soy Sauce
Seasoning Set: Miso
Knife
Frying Pan
Oven
Pot
Ingredients: 6 Types of Different Burnt Food
Bodigizer XL
Turbojolt XL
#105 Spring Sun
Utensils: None!
Ingredients: Blue Magic Red Flower
Red Magic Red Flower
Moondrop Flower
Pinkcat Flower
Toy Flower
#106 Summer Sun
Utensils: None!
Ingredients: Fish (S)
Fish (M)
Fish (L)
Fossil of Ancient Fish
Pirate Treasure
#107 Autumn Sun
Utensils: None! ____
Ingredients: Cheese (X) \
Mayonnaise (X) |- Way above
X Egg /
Milk (X)_____/
Wool (X)
Yarn (X)
#108 Winter Sun
Utensils: None!
Ingredients: Alexandrite
Diamond
Emerald
Moonstone
Pink Diamond
Mythic Stone
Sand Rose

Base Defense: Towers Are Not Alwys Enough

Although you can simply say the need for defenders to be able to at least move in times of crisis (excluding the nightelves, who's towers will lift out of the ground to beat them) is a good enough reason for you to have alternate defense, and that those ground support troops have abilities and advantages unavailable to towers, there is one thing that puts the need for them above all.

Bastillas, Steam Tanks, etc, all have greater ranges than towers and can easily destroy them. Always leave a small group of warriors behind to handle that Bastilla. If you do not think your troops could survive beyond that, hide behind the towers and the rest will be taken care of.

All the races have at least one type of structure or person who can heal others. For example, the Humans have the Priests, the Orcs have the Witch Doc

One thing that some people do is hold back on the hero abilities. That is the worst thing you can do, so always make sure that you are using the most of the abilities you have at your finger tips!

Also, you might want to put them into something that might be extremely useful later in the level, except, perhaps, the most powerful skill that any hero can achieve, or ultimate skill, at level 6.

The others have three levels of effectiveness, but are all useful in one way or another. Spend them wisely... how you use your hero can change the course of the game.

Healing Units- A Must Have

All the races have at least one type of structure or person who can heal others. For example, the Humans have the Priests, the Orcs have the Witch Doctor, the Nightelves have their Keeper of the Grove/ Druid of the Claw/Moonwells and the Undead have the Blight/Statues. Also, some units have the ability to hell themselves by burrowing, turning to stone, etc, at an accelerated rate, and all units slowly heal themselves.

These units/structures are a must have, as they will heal any troops they see, especially when set on auto cast (right clicking the icon so there is a little gold sparkle around it) and can easily change the direction of any battle.

Gain High Elven Technology

Have you ever wondered why the High Elves are in the game, yet you never are allowed to use them? Well, in one Undead mission, you may. In Chapter 5 the "Fall of Silvermoon" where you are finally able to kill Sylvanas and end up turning her into a banshee, you may make a bansee from your temple of the damned and possess a villager; afterwards, you're allowed to build kick ass towers that can be built anywhere on anything, including cliffs, bridges, walls, trees, and even on water, though it has to be right near the shore. in addition, they're not that expensive and are some of the best defensive structures in the game, and the dragon hawk unit isn't too bad either. (I would recommend activating the immortality cheat to get the villager, though it is unnecessary)

No more resources lost to Upkeep

You realize, of course, that when you have a decent sized army, a certain amount of gold (30% for low upkeep, 70% for high upkeep) is lost even though it appears that your workers are still mining the gold. If you're like me and you get tired of hearing "Our gold mine has collapsed" over and over then try this to get around the upkeeps. On most maps (even in campaigns) there are multiple gold mines, some of which might have to be fought for. The very first thing to do is take over all these gold mines and build your town center building near it (just take a spare worker to it). Then build enough workers to fill that mine, and continue until you've got plenty of gold mines all being mined at once. Then, once you have enough gold to buy a pretty large army, select all your workers who are mining and move them off the mine so they are not doing anything. Use the gold and when upkeep happens you won't lose a bit of gold to it!

The cool thing about this is that you end up with a bunch of extra workers to use to heal damaged buildings/units, etc. and if your army happens to be defeated (but hopefully not in vain by causing a lot of damage to your opponent's base) then you can begin mining again until you have plenty more gold, then stop mining and use the gold.

Note how much longer it takes for gold mines to collapse when using this cheat. This is because you get ALL the gold out of them, not the average of 33 percent by varying between 0%, 30%, and 70% upkeep.

Enjoy!

No cheating, easy victory...

sually I use only one cheat, that is "ISeeDeadPeople". But you certainly dont need it! An effective way to finish a quest like where in Human you have to destroy Mal'Ganis's base you do the following:
1.) Finish off the optional quest using a few scout men and the main hero. (eg.Arthas.)
2.) Return to base and start to make atleast 5 workers cutting down wood and 10 gold digging. (hehe, gold digging)
3.) After about 5 minutes you should be ready to start to make a lot of men to invade the base or a part of land!
4.) Make enough men so a small group can patrol back at base and another group can go off to fight!
5.) Attack using your men then attack using your hero so you have selected HIM to use special abilities. (eg.Holy Light)
FIVE simple rules in FIVE simple minutes! Hope I helped ya! (Check out my forum on Pokemon Ruby Forum page)

Cheat Warcraft III

Instant Defeat
somebodysetusupthebomb

Instant Victory
allyourbasearebelongtous

Continue playing after losing in campaign mode:
strengthandhonor

No spell cool down:
thedudeabides

Disable victore conditions:
itvexesme

Gold, default 500:
keysersoze [number]

Lumber, default 500:
leafittome [number]

gold and lumber, default 500;
greedisgood [number]

Fast construction:
warpten

Fast death:
iocainepowder

Max food:
pointbreak

Fast research:
whoisjohngalt

Upgrades:
sharpandshiny

Unlock tech tree:
synergy

Set time to morning:
riseandshine

Set time to evening:
lightsout

Set time of day:
daylightsavings [hour]

Toggle daylight pregression:
daylightsavings

Level select:
motherland [race] [level]
ex, "motherland orc 2

One Hit Kills + Invincibility:
whosyourdaddy

Reveal Map / Disable Fog of War
iseedeadpeople

Unlimited Mana
thereisnospoon


Pokemon Evolution - Kanto Dex

001 - Bulbasaur
Type: Grass/Poison
Evolves to: Ivysaur
Evolves at Level: 16
Evolves From: -

002 - Ivysaur
Type: Grass/Poison
Evolves to: Venusaur
Evolves at Level: 32
Evolves From: Bulbasaur

003 - Venusaur
Type: Grass/Poison
Evolves to: -
Evolves at Level: -
Evolves From: Ivysaur

004 - Charmander
Type: Fire
Evolves to: Charmeleon
Evolves at Level: 16
Evolves From: -

005 - Charmeleon
Type: Fire
Evolves to: Charizard
Evolves at Level: 36
Evolves From: Charmander

006 - Charizard
Type: Fire/Flying
Evolves to: -
Evolves at Level: -
Evolves From: Charmeleon

007 - Squirtle
Type: Water
Evolves to: Wartortle
Evolves at Level: 16
Evolves From: -

008 - Wartortle
Type: Water
Evolves to: Blastoise
Evolves at Level: 36
Evolves From: Squirtle

009 - Blastoise
Type: Water
Evolves to: -
Evolves at Level: -
Evolves From: Wartortle

010 - Caterpie
Type: Bug
Evolves to: Metapod
Evolves at Level: 7
Evolves From: -

011 - Metapod
Type: Bug
Evolves to: Butterfree
Evolves at Level: 10
Evolves From: -

012 - Butterfree
Type: Bug/Flying
Evolves to: -
Evolves at Level: -
Evolves From: Metapod

013 - Weedle
Type: Bug/Poison
Evolves to: Kakuna
Evolves at Level: 7
Evolves From: -

014 - Kakuna
Type: Bug/Poison
Evolves to: Beedrill
Evolves at Level: 10
Evolves From: Weedle

015 - Beedrill
Type: Bug/Poison
Evolves to: -
Evolves at Level: -
Evolves From: Kakuna

016 - Pidgey
Type: Flying
Evolves to: Pidgeotto
Evolves at Level: 18
Evolves From: -

017 - Pidgeotto
Type: Flying
Evolves to: Pidgeot
Evolves at Level: 36
Evolves From: Pidgey

018 - Pidgeot
Type: Flying
Evolves to: -
Evolves at Level: -
Evolves From: Pidgeotto

019 - Rattata
Type: Normal
Evolves to: Raticate
Evolves at Level: 20
Evolves From: -

020
Type: Raticate
Evolves to: -
Evolves at Level: -
Evolves From: Rattata

021 - Spearow
Type: Normal/Flying
Evolves to: Fearow
Evolves at Level: 20
Evolves From: -

022 - Fearow
Type: Normal/Flying
Evolves to: -
Evolves at Level: -
Evolves From: Spearow

023 - Ekans
Type: Poison
Evolves to: Arbok
Evolves at Level: 22
Evolves From: -

024 - Arbok
Type: Poison
Evolves to: -
Evolves at Level: -
Evolves From: Ekans

025 - Pikachu
Type: Electric
Evolves to: Raichu
Evolves by: Thunder stone
Evolves From: Pichu

026 - Raichu
Type: Electric
Evolves to: -
Evolves at Level: -
Evolves From: Pikachu

027 - Sandshrew
Type: Ground
Evolves to: Sandslash
Evolves at Level: 22
Evolves From: -

028 - Sandslash
Type: Ground
Evolves to: -
Evolves at Level: -
Evolves From: Sandslash

029 - Nidoran (F)
Type: Poison
Evolves to: Nidorina
Evolves at Level: 16
Evolves From: -

030 - Nidorina
Type: Poison
Evolves to: Nidoqueen
Evolves By: Moon Stone
Evolves From: Nidoran (F)

031 - Nidoqueen
Type: Poison/Ground
Evolves to: -
Evolves at Level: -
Evolves From: Nidorina

032 - Nidoran (M)
Type: Poison
Evolves to: Nidorino
Evolves at Level: 16
Evolves From: -

033 - Nidorino
Type: Poison
Evolves to: Nidoking
Evolves by: Moon Stone
Evolves From: Nidoran (M)

034 - Nidoking
Type: Poison/Ground
Evolves to: -
Evolves at Level: -
Evolves From: Nidorino

035 - Clefairy
Type: Normal
Evolves to: Clefable
Evolves by: Moon Stone
Evolves From: -

036 - Clefable
Type: Normal
Evolves to: -
Evolves at Level: -
Evolves From: Clefairy

037 - Vulpix
Type: Fire
Evolves to: Ninetales
Evolves by: Fire Stone
Evolves From: -

038 - Ninetales
Type: Fire
Evolves to: -
Evolves at Level: -
Evolves From: Ninetales

122 - Mr Mime
Type: Psychic
Evolves to: -
Evolves at Level: -
Evolves From: -

123 - Scyther
Type: Bug
Evolves to: Scizor
Evolves by: Trading with Metal Coat
Evolves From: -

124 - Jynx
Type: Ice
Evolves to: -
Evolves at Level: -
Evolves From: -

125 - Electabuzz
Type: Electric
Evolves to: -
Evolves at Level: -
Evolves From: -

126 - Magmar
Type: Fire
Evolves to: -
Evolves at Level: -
Evolves From: -

127 - Pinsir
Type: Bug
Evolves to: -
Evolves at Level: -
Evolves From: -

128 - Tauros
Type: Normal
Evolves to: -
Evolves at Level: -
Evolves From: -

129 - Magikarp
Type: Water
Evolves to: Gyarados
Evolves at Level: 20
Evolves From: -

130 - Gyarados
Type: Water/Flying
Evolves to: -
Evolves at Level: -
Evolves From: Magikarp

131 - Lapras
Type: Water/Ice
Evolves to: -
Evolves at Level: -
Evolves From: -

132 - Ditto
Type: Normal
Evolves to: -
Evolves at Level: -
Evolves From: -

133 - Eevee
Type: Normal
Evolves to: Vaporeon, Jolteon, Flareon, Espeon, Umbreon
Evolves by:
Water Stone -> Vaporeon
Thunder Stone -> Jolteon
Fire Stone -> Flareon
Happiness+Level Up at Day -> Espeon
Happiness+Level Up at night -> Umbreon
Evolves From: -

134 - Vaporeon
Type: Water
Evolves to: -
Evolves at Level: -
Evolves From: Eevee

135 - Jolteon
Type: Electric
Evolves to: -
Evolves at Level: -
Evolves From: Eevee

136 - Flareon
Type: Fire
Evolves to: -
Evolves at Level: -
Evolves From: Eevee

137 - Porygon
Type: Normal
Evolves to: -
Evolves at Level: -
Evolves From: -

138 - Omanyte
Type: Rock/Water
Evolves to: Omastar
Evolves at Level: 40
Evolves From: -

139 - Omastar
Type: Rock/Water
Evolves to: -
Evolves at Level: -
Evolves From: Omanyte

140 - Kabuto
Type: Rock/Water
Evolves to: Kabutops
Evolves at Level: 40
Evolves From: -

141 - Kabutops
Type: Rock/Water
Evolves to: -
Evolves at Level: -
Evolves From: Kabuto

142 - Aerodactyl
Type: Rock/Flying
Evolves to: -
Evolves at Level: -
Evolves From: -

143 - Snorlax
Type: Normal
Evolves to: -
Evolves at Level: -
Evolves From: -

144 - Articuno
Type: Ice/Flying
Evolves to: -
Evolves at Level: -
Evolves From: -

145 - Zapdos
Type: Electric/Flying
Evolves to: -
Evolves at Level: -
Evolves From: -

146 - Moltres
Type: Fire/Flying
Evolves to: -
Evolves at Level: -
Evolves From: -

147 - Dratini
Type: Dragon
Evolves to: Dragonair
Evolves at Level: 30
Evolves From: -

148 - Dragonair
Type: Dragon
Evolves to: Dragonite
Evolves at Level: 55
Evolves From: Dratini

149 - Dragonite
Type: Dragon/Flying
Evolves to: -
Evolves at Level: -
Evolves From: Dragonair

150 - Mewtwo
Type: Psychic
Evolves to: -
Evolves at Level: -
Evolves From: -

151 - Mew
Type: Psychic
Evolves to: -
Evolves at Level: -
Evolves From: -

Types of evolution

There are a few way Pokemon evolves. Below are all the known way for
Pokemon to evolve

- Level Evolution
- Stone Evolution
- Day & Night Evolution
- Trade evolution
- Trade+Items evolution
- Beauty Evolution
- Happiness Evolution
- Stats Evolution
- Empty Slot evolution (Shedinja)

Level Evolution
A straigtforward evolution, Pokemon evolve after it reaches certain
level.
example: the starters

Stone Evolution
By using stone such as Fire Stone, certain Pokemon like Vulpix will
evolve. The downside to this kind of evolution, is that Pokemon will
unable to learn anymore new moves naturraly. Of course, there are
exception such as the Eevolution.
example: Lombre, Nuzleaf

List of Pokemon evolved by stones:


Pikachu -> Raichu - Thunder Stone
Nidorina -> Nidoqueen - Moon Stone
Nidorino -> Nidoking - Moon Stone
Clefairy -> Clefable - Moon Stone
Vulpix -> Ninetales - Fire Stone
Jigglypuff ->Wigglytuff - Moon Stone
Gloom -> Vileplume - Leaf Stone
Gloom -> Bellosom -> Sun Stone
Growlithe -> Arcanine - Fire Stone
Poliwhirl -> Poliwrath - Water Stone
Weepinbell -> Victrebell - Leaf Stone
Shellder -> Cloyster - Water Stone
Exeggcute -> Exeggcutor - Leaf Stone
Staryu -> Starmie - Water Stone
Eevee -> Vaporeon - Water Stone
Eevee -> Jolteon - Thunder Stone
Eevee -> Flareon - Fire Stone
Lombre -> Ludicolo - Water Stone
Nuzleaf -> Shiftry - Leaf Stone
Skitty -> Delcatty - Moon Stone

Day and Night Evolution
Pokemon with this kind of evolution, evolve differently depending on
the time of the day.
Example: Wurmple

Trade Evolution
When a Pokemon is traded, it will automatically evolve.
example: Graveler, Kadabra

Trade+Items evolution
Pokemon will evolve if it taded while equipped with an item such as
King Rock
Example: Huntail, Gorebyss

Beauty Evolution
Pokemon will evolve after its beauty stats reaches a certain point.
This evolution only apply to Feebass
example: Feebass

Happiness Evolution
Each Pokemon, have its happiness point which indicate how loyal is
that Pokemon to its trainer. Once a Pokemon accumulate a certain
happiness point, they will evolve.
Example: Crobat

Stats Evolution
Stats Evolution
Pokemon will evolve differently depending on stats. The best example
would be Tyrouge. It evolves differently depending its attack and
defense stats to either Hitmonchan, Hitmonlee or Hitmontop.
Example: Tyrouge

Empty Slot evolution
You will get a new Pokemon, if you have 5 or less Pokemon in your
team. This evolution is only exclusive to Nincada->Ninjask+Shedinja
Example: Shedinja

Egg Groups

Most Pokemon belong to either 1 or 2 egg groups. Some
Pokemon do not belong to any egg groups, but can still breed
with the Ditto. You can only breed Magnimite with Ditto.
Pokemon like this I will call "Neutral". Some Pokemon
can't breed at all, like pre-evolved or Legendary Pokemon.
They are listed as "None".

In order to save time and shorten the list, I will only name the
first Pokemon in an evolution series. For example, Treecko will
be on this list, but not its evolved forms. The reason for this is
even after a Pokemon evolves, its egg group stays the same.

# Pokemon --------------------Egg group
01 Treecko---------------------Monster / Dragon
04 Torchic----------------------Field
07 Mudkip----------------------Monster / Water 1
10 Poochyena-------------------Field
12 Zigzagoon-------------------Field
14 Wurmple---------------------Bug
19 Lotad-----------------------Grass / Water 1
22 Seedot----------------------Grass / Field
25 Taillow---------------------Flying
27 Wingull---------------------Flying / Water 1
29 Ralts-----------------------Amorphous
32 Surskit---------------------Bug / Water
34 Shroomish-------------------Grass / Fairy
36 Slakoth---------------------Field
39 Abra------------------------Human-Like
42 Nincada---------------------Bug
44 Shedinja--------------------None
45 Whismur---------------------Monster / Field
48 Makuhita--------------------Human-Like
50 Goldeen---------------------Water 2
52 Magikarp--------------------Dragon / Water 2
54 Azurill---------------------None
55 Marill----------------------Fairy / Water 1
57 Geodude---------------------Mineral
60 Nosepass--------------------Mineral
61 Skitty----------------------Fairy / Field
63 Zubat-----------------------Flying
66 Tentacool-------------------Water 3
68 Sableye---------------------Human-Like
69 Mawile----------------------Fairy / Field
70 Aron------------------------Monster
73 Machop----------------------Human-Like
76 Meditite--------------------Human-Like
78 Electrike-------------------Field
81 Plusle----------------------Fairy
82 Minun-----------------------Fairy
82 Magnemite-------------------Neutral
84 Voltorb---------------------Neutral
86 Volbeat---------------------Bug / Human-Like
88 Oddish----------------------Grass
92 Doduo-----------------------Flying
94 Roselia---------------------Grass / Fairy
95 Gulpin----------------------Amorphous
97 Carvanha--------------------Water 2
99 Wailmer---------------------Field / Water 2
101 Numel----------------------Field
103 Slugma---------------------Amorphous
105 Torkoal--------------------Field
106 Grimer---------------------Amorphous
108 Koffing--------------------Amorphous
110 Spoink---------------------Field
112 Sandshrew------------------Field
114 Spinda---------------------Human-Like / Field
115 Skarmory-------------------Flying
116 Trapinch-------------------Bug
119 Cacnea---------------------Grass / Human-Like
120 Cacturne-------------------None
121 Swablu---------------------Flying / Dragon

123 Zangoose-------------------Field
124 Seviper--------------------Dragon / Field
125 Lunatone-------------------None
126 Solrock--------------------None
127 Barboach-------------------Water 2
129 Corphish-------------------Water 1 / Water 3
131 Baltoy---------------------None
133 Lileep---------------------Water 3
135 Anorith--------------------Water 3
137 Igglybuff------------------None
138 Jigglypuff-----------------Fairy
140 Feebas---------------------Dragon / Water 1
142 Castform-------------------Fairy / Amorphous
143 Staryu---------------------Neutral
145 Kecleon--------------------Field
146 Shuppet--------------------Amorphous
148 Duskull--------------------Amorphous
150 Tropius--------------------Grass / Monster
151 Chimecho-------------------Amorphous
152 Absol----------------------Field
153 Vulpix---------------------Field
155 Pichu----------------------None
156 Pikachu--------------------Fairy / Field
158 Psyduck--------------------Field / Water 1
160 Wynaut---------------------None
161 Wobbuffet------------------Amorphous
162 Natu-----------------------Flying
164 Girafarig------------------Field
165 Phanpy---------------------Field
167 Pinsir---------------------Bug
168 Heracross------------------Bug
169 Rhyhorn--------------------Monster / Field
171 Snorunt--------------------Mineral / Fairy
173 Spheal---------------------Field / Water 1
176 Clamperl-------------------Water 1
179 Relicanth------------------Water 1 / Water 2
180 Corsola--------------------Water 1 / Water 3
181 Chinchou-------------------Water 2
183 Luvdisc--------------------Water 2
184 Horsea---------------------Dragon / Water 1
187 Bagon----------------------Dragon
190 Beldum---------------------None
193 Regirock-------------------None
194 Regice---------------------None
195 Registeel------------------None
196 Latias---------------------None
197 Latios---------------------None
198 Kyogre---------------------None
199 Groudon--------------------None
200 Rayquaza-------------------None
201 Jirachi--------------------None
202 Deoxys---------------------None

203 Bulbasaur------------------Grass / Monster
206 Charmander-----------------Monster / Dragon
209 Squirtle-------------------Monster / Water 1
212 Caterpie-------------------Bug
215 Weedle---------------------Bug
218 Pidgey---------------------Flying
221 Rattata--------------------Field
223 Spearow--------------------Flying
225 Ekans----------------------Field / Dragon
227 Nidoran (F)----------------Monster / Field
230 Nidoran (M)----------------Monster / Field
233 Clefairy-------------------Fairy
235 Paras----------------------Grass / Bug
237 Venonat--------------------Bug
239 Diglett--------------------Field
241 Meowth---------------------Field
243 Mankey---------------------Field
245 Growlithe------------------Field
247 Poliwag--------------------Water 1
250 Bellsprout-----------------Grass
253 Ponyta---------------------Field
255 Slowpoke-------------------Monster / Water 1
257 Farfetch'd-----------------Flying
258 Seel-----------------------Field / Water 1
260 Shelder--------------------Water 3
262 Gastly---------------------Amorphous
265 Onix-----------------------Mineral
266 Drowzee--------------------Human-Like
268 Krabby---------------------Water 3
270 Exeggcute------------------Grass
272 Cubone---------------------Monster
274 Hitmonlee------------------Human-Like
275 Hitmonchan-----------------Human-Like
276 Lickitung------------------Monster
277 Chansey--------------------Fairy
278 Tangela--------------------None
279 Kangaskhan-----------------Monster
280 Mr. Mime-------------------Human-Like
281 Scyther--------------------Bug
282 Jynx-----------------------Human-Like
283 Electabuzz-----------------Human-Like
284 Magmar---------------------Human-Like
285 Tauros---------------------Field
286 Lapras---------------------Water 1 / Monster
287 Ditto----------------------All ^-^
288 Eevee----------------------Field
292 Porygon--------------------Neutral
293 Omanyte--------------------Water 1 / Water 3
295 Kabuto---------------------Water 1 / Water 3
297 Aerodactyl-----------------Flying
298 Snorlax--------------------Monster
299 Articuno-------------------None
300 Zapdos---------------------None
301 Moltres--------------------None
302 Dratini--------------------Dragon / Water 1
305 Mewtwo---------------------None
306 Mew------------------------None

307 Chikorita------------------Grass / Monster
310 Cyndaquil------------------Field
313 Totodile-------------------Monster / Water 1
316 Sentret--------------------Field
318 Hoothoot-------------------Flying
320 Ledyba---------------------Bug
322 Spinarak-------------------Bug
325 Togepi---------------------None
326 Togetic--------------------Fairy / Flying
327 Mareep---------------------Field / Monster
330 Sudowoodo------------------Mineral
332 Hoppip---------------------Grass / Fairy
335 Aipom----------------------Field
336 Sunkern--------------------Grass
338 Yanma----------------------Bug
339 Wooper---------------------Field / Water 1
343 Murkrow--------------------Flying
345 Misdreavus-----------------Amorphous
346 Unown----------------------None
347 Pineco---------------------Bug
349 Dunsparce------------------Field
350 Gligar---------------------Bug
352 Snubull--------------------Fairy / Field
354 Qwilfish-------------------Water 2
356 Shuckle--------------------Bug
357 Sneasel--------------------Field
358 Teddiursa------------------Field
360 Swinub---------------------Field
362 Remoraid-------------------Water 2
364 Delibird-------------------Field
365 Mantine--------------------Water 1
366 Houndour-------------------Field
369 Stantler-------------------Field
370 Smeargle-------------------Field
371 Tyrogue--------------------None
372 Hitmontop------------------Human-Like
373 Smoochum-------------------None
374 Elekid---------------------None
375 Magby----------------------None
376 Miltank--------------------Field
378 Raikou---------------------None
379 Entei----------------------None
380 Suicune--------------------None
381 Larvitar-------------------Monster
384 Lugia----------------------None
385 Ho-oh----------------------None
386 Celebi---------------------None

Pokemon Leaf Green Breeding

Where do I go to breed?

The day care center on Island 4. In order to reach Island 4 you
must have done the following:
*Logged over 60 different Pokemon in your Pokedex
*Battled the E4 and become the Pokemon Champion.
*Received the National Dex from Professor Oak.
*Retrieved the Ruby for Celio from Mt. Ember.

How do I breed.

Place 2 pokemon, 1 male and 1 female, from the same egg
group into the center. When breeding 2 different kinds of
Pokemon, the result will always be the same Pokemon as
the female. Example: Male Treecko + Female Mudkip =
Mudkip. However, there is one exception to this rule, and
that is Ditto. Ditto can breed with any Pokemon, except for
those in the "none" egg group, and the resulting egg will be
that of the other Pokemon. Example: Male Charmander + Ditto
= Charmander.



How do I get an egg?

If the Pokemon are from the same egg group, you will always
get an egg. The time it takes for them to make that egg varies.
When I say time I am referring to the number of steps you take
after dropping off the Pokemon. So if you stand still outside
the Day Care just waiting, you will never get an egg.



How long do I have to wait until my Pokemon have an egg?

Talk to the man standing just inside the fence. He will make
1 of 4 comments:
-"They're very friendly"
*It will take only a few steps before the egg is ready.
-"The two seem to get along"
*It will take a quite a few steps.
-"The two don't seem to get along"
*It will take a great deal of steps.
-"The two prefer to play with other Pokemon"
*Incompatible egg groups. You will never get an egg.

You will know when you egg is ready because the old man
will step outside of the fence. Talk to him with only 5 Pokemon
or less in your party to receive the egg.



Help! I can't get Azirill or Wynaut!

There are 2 special Pokemon, Marill and Wobbuffett, that
won't product babys unless on of them are holding a special
item. For Marill, it must be Sea Incense and for Wobbuffett it
is Lax Incense.



I have my egg, now how do I hatch it?

Eggs hatch after you have walked a certain amount of steps.
You can either leave the egg in your party and continue on
your journey, or you can force hatch it by hopping on your
bike and flying around. I usually ride in this loop: start at the
top of the cycling road, go down to Fuchsia City, then up to
Lavender Town, through Saffron and Celadon City, and back
to the cycling road.

Inherited moves
While the female Pokemon determines what type of Pokemon
will hatch, the male determines what moves they will know.
Egg moves are moves that a Pokemon would not normally
know on its own, but is passed down to if from the father.
Example: Altaria can learn Dragon Dance, but Bagon can't.
Pair a Male Altaria with Dragon Dance with a female Bagon
and you will get a Bagon that knows Dragon Dance. By this
same method, TMs and HMs can be taught to the baby.



Why should I breed if I can catch that Pokemon in the wild?

Each and every Pokemon is different. Catch 2 identical
Pokemon and compare their stats. There will be differences.
Breeding gives you several advantages. For starters it allows
you to raise the Pokemon from level 5. Lets say I train 2 Zubats
one from level 5 and one that I caught at level 20. By the time they
reach level 100, the one I trained from level 5 will always have
slightly better stats. Second advantage to breeding is you
get to chooses what personality you Pokemon is, allowing
you to choose which stats raise quicker on that Pokemon.
Third and final reason is you can choose which trait a
Pokemon has if it can learn more then one. Example: Rhyhorn
can either have the trait Lightning Rod or Rock Head. You can
keep on breeding Rhyhorns until you get one with the desired
trait.

Q: What pokemon do i use so that the outcome is the same
as the male one?

A: Ditto's greatest quality is that it can breed with any Pokemon,
with the exception of Pokemon belonging to the "None" egg group,
and cause the resulting egg to contain the other Pokemon. This
way you can breed more of a Pokemon even if it is a male.